工作职责:
The technical artist is responsible for creating and refining artresources, ensures that art and animation are optimized by the use of technicalprocesses, system and software, and acts as a bridge between artists anddevelopers, a key contributor to ensure an efficient art pipeline. Besides, heis also responsible for creating desired visual effects requiring both arttechnic and scripting abilities.
任职资格:
1.Deep understanding of 3dsmax or Maya
2.Scripting & plugging writing experience for art implementation andoptimization
Experience with game engine (U3D/UE).
3.Experience with making efficient VFX for games.
4.Good knowledge of shading language, ability to create shaders forU3D/UE;
5.Familiar with FBX/Collada file format
6.Familiar with 3d real-time rendering pipeline
7.Excellent art sense
8.Good communication skills